|
|
| Author | Topic: Warning Error: Not Found Object 'toast' |
| Russell |
I almost had my game done. (Well close to it anyway.) And decided to open an asl.log file for it. Warning Error: Not Found Object 'toast' was what I kept getting. A Bug? Here is the code for a test game that produces the same error. ' "Test Objects" ' Created with QDK 3.02 define game <Test Objects> define synonyms define room <test room> define object <toast> define object <jam> indescription <You are in:> define text <intro> end define define text <win> end define define text <lose> end define |
| Computer Whizz |
Well, it shouldn't do ANYTHING with Jam - as the code you wrote specifies "Toast" and not "#toast#". If you put reveal <#toast#> then it would refer to the variable earlier on and so reveal whatever we had typed in! Computer Whizz |
| Alex |
You're right CW but Russell is correct in that there's a bug at work. It seems that if you reveal an object that is hidden, you get a warning error telling you that it doesn't exist, even though the object reveals itself properly. Not sure what that's all about. I'll take a look into it... |
| Computer Whizz |
Yes... I just tried it out and it seems REALLY weird!! It works - but reports a bug... !?!? Computer Whizz |
| carlii |
Will we be seeing your game anytime soon Russell? |