You can add a menu to the Quest window using a block like this:
define menu <&My Menu> &Look around the room: look Check &inventory: inventory - &About this game: about end define
The format of lines in the menu block is:
menu text : command to run
The menu text can contain a & character. This will cause the letter that follows it to be underlined, which will be the keyboard shortcut for the menu. In the example above, the user can press Alt+M to access the menu, and then "I" to run the "inventory" command.
If the menu line is just a dash "-", a separator appears in the menu at that position.