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momewraith |
posted 10-10-2002 11:44 BST
I just noticed a slight problem with net.lib. When you give an item to another player, or get one, the gain and lose scripts for that item aren't executed. Is there any way I can get around this?Also, while working with questnet, I've often wished for the ability to do something once for each player in the game. Is there already a way to do this? Thanks.
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