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Author Topic:   Your QX sample game!
Computer Whizz posted 16-08-2001 10:43 GMT   Click Here to See the Profile for Computer Whizz   Click Here to Email Computer Whizz  
Hey Alex...

I was looking in your QX3 sample game and noticed that you have defined 2 objects within the define game script.
Why did you do that?
Is there a plan for a help file like quest's?

Computer Whizz

Alex posted 16-08-2001 18:50 GMT     Click Here to See the Profile for Alex  Click Here to Email Alex     
They're defined in the define game block because they only ever appear in a game in an object's inventory - there's no real logical room to stick them in which is why you can define objects in the define game block if you want. I don't think I've ever documented this feature though and QDK doesn't support it, because I couldn't remember why I bothered with this feature in the first place. But now I do.
Alex posted 16-08-2001 18:51 GMT     Click Here to See the Profile for Alex  Click Here to Email Alex     
...and of course there will be a help file at some point. Can't say when.
Computer Whizz posted 16-08-2001 20:32 GMT     Click Here to See the Profile for Computer Whizz  Click Here to Email Computer Whizz     
aaaahhhhh...... oaky-doaky!
I'm not sure how I'll handle that....

Computer Whizz

Alex posted 16-08-2001 22:48 GMT     Click Here to See the Profile for Alex  Click Here to Email Alex     
Incidentally:

quote:

They're defined in the define game block because they only ever appear in a game in an object's inventory

should read:

quote:

They're defined in the define game block because they only ever appear in a game in a player's inventory

Sorry.

Computer Whizz posted 16-08-2001 23:09 GMT     Click Here to See the Profile for Computer Whizz  Click Here to Email Computer Whizz     
And also:
quote:
I can see no difference

should read:

quote:
I can see no difference

LOL
Are you going to add this to QDK in the future? Or are you going to let us code them by hand? :)

Computer Whizz

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