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Author Topic:   A Question to Alex or Anyone :)
redsun posted 04-06-2003 05:08 BST   Click Here to See the Profile for redsun  
I'm Wondering, how many people would Quest server support at once?, does it depend on the hosts connection and computer?, or is there a set number like 20 or 60?:)

Another question, would it be possible to make a persistent game with a evolving economy?, like a Resource Management game etc :)

Reason i ask this is because i'm starting on designing my MMPOBSG"Massive Multiplayer Online Business Strategy Game" and i need to know if Quest and/Or Quest Server can run such a Game :)

Thanks!.

Alex posted 04-06-2003 12:45 BST     Click Here to See the Profile for Alex  Click Here to Email Alex     
There will be several editions of QuestNet when it gets out of beta which will support different numbers of users, with the top edition supporting a theoretically unlimited number (realistically 32767, but your available bandwidth will probably be the deciding factor). The current beta is limited to 3 users.

A "persistent game" should be quite possible if I have understood correctly - indeed that is primarily the point of QuestNet, that any particular server running a game would be available continuously, and players can join and drop out as time progresses. You should easily be able to make a game with an economy or resource management through the use of numeric variables.

redsun posted 04-06-2003 19:19 BST     Click Here to See the Profile for redsun    
Awesome, Just what i wanted to hear...hehe, Thank you for the Input :)
Gwerradon posted 05-06-2003 13:10 BST     Click Here to See the Profile for Gwerradon  Click Here to Email Gwerradon     
also, as a player logs off,will they be able to log on with the same items, level, or wotever they had before they logged off?
I think Im Back posted 05-06-2003 21:52 BST     Click Here to See the Profile for I think Im Back  Click Here to Email I think Im Back     
That's already possible and quite easy with asl and the beta of questnet.

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